solasta crown of the magister builds

What the Fighter brings to the table is mostly average. She is a Full Sail graduate with her bachelor's degree in Creative Writing for Entertainment. Solasta: Crown Of The Magister is one of the best interpretations of Dungeons and Dragons 5th Edition on the market right now. Thing is, there are only four slots - you dont need a slot filler when your party's so small. The Spy background provides a boost to Stealth. It means we take the right to do game breaking changes on them. Vanilla damage rogue (no funny business). You have shield proficiency, however, so swapping to a shield every other turn for a free 2 AC is a given and Medium Armour is way better than Leather at early levels. For Background I suggestSellsword. They can deal incredible amounts of single target or AOE damage, they can crowd control, they can buff, and more. We recommend using them in conjunction with our. Barbarians | Solasta: Crown of the Magister Wiki | Fandom in: Classes Barbarians Edit Barbarians are fierce warriors from the edge of civilization. Sellsword is taken for the breastplate to keep the AC a bit higher in the earlygame. Currently a freelancer for Screenrant, where he spends most of his time writing guides or reviews. Charisma is also an important skill for Rogues, while Strength and Intelligence can be dump stats. (For real, though, just run a Misaye Battle Cleric; you will be way better off with the same god flavor). This is the way Solasta tries to get around multi-classing, the problem is that it doesn't give any of the negatives that come from multi-classing in older D&D versions. India MacGregor is a writer, illustrator and gamer based in Ann Arbor, Michigan. Strictly thinking about what would work the most efficiently, there are a couple of options for each subclass. Throw in Wardenblade (+1), a cloak or ring (+1), armor enchantment (+X), and shield AC (+3) for a pretty respectable AC total (especially considering its a backline character). The game really feels like the quintessential D&D experience. Race plays a big role in what sort of bonuses are granted to the player. Can be done as Marsh Halfling too, although the love for elevation movement speed will be paramount, so it's not recommended. If you want to bring a druid, then you will want to focus on the class's access to powerful crowd control. Sylvan elf. Lowlife allows you to fulfill the role of a rogue. This shows how to build the best fighter possible. Their battle rage makes them dangerous combatants. Mostly a ranged fire support with utility. At least it puts the extra feat to use. The enchantments don't really do anything yet to the best of my knowledge and the Rosary does not always drop in the game. Forged in the rainy wilds of northern England, Adam carved a path of mediocrity through generations and genres. Early on use two daggers or shortswords and a bow. For Languages, any will do just remember not to pickDwarven. If you want a big, angry, burly warrior, then the Barbarian is great. For a fully stealthy character skills like Acrobatics, Insight, Perception, and Stealth are great options. This background will also provide two additional languages which is super nice. Empress Garb Chain Shirt and armour bracers. This will give proficiency inAthleticsandIntimidationwhich will be largely useless, but if you stat a little Cha the Intimidation might be useful. BUY IT! This grants the rogue several spells that can be used to boost their rogue abilities and maintain stealth to deal damage with advantage. Use a half-plate, grab some AC-boosting items, and you can frontline. Keep in mind Wild Shapes are not only some free HP, but also utility, so use spiders to climb, flyers to reach otherwise inaccessible areas, etc. Needs STR items to function. Solasta: Crown of the Magister - Digital Kickstarter Edition Content: 1991455750: Solasta: Crown of the Magister - Loaded Dice Package: 1151974417: Shadowtamer is the real deal when it comes to Two-Weapon Fighting (TWF) rangers as the damage boost is unconditional (even if limited) and you get a massive 2 Armour Class (AC), which is a massive boost, but otherwise the core is identical. But all the wishy-washy stuff aside, its solid. While these are the most efficient choices, they may not always fit for the role-playing aspect and should be changed for a better fit for the player. Once your wizard doesnt need those Level 1 spells as much, use Mage Armour, armour bracers, and go naked. Get Empress Garb once you can craft it. For Skills you are going to want to be taking Athletics(Str)if it is available, or Acrobatics(Dex), andHistoryas this is Int based. Really tanky. Builds in Solasta: Crown of the Magister are recommended sets of stats put together by a combination of Classes, Weapons, Armor, Features, and Skills. Well, Solasta: Crown of Magister is here to relieve that uncomfortable irritation. Contents 1 Class Starting Equipment 2 Class Features 3 Higher Level Features 4 Primal Paths Paladins are almost a must-take class. (My choice would be Rapier and Shield.) A character with this build could also work as a great archer and long-ranged attacker. Solasta: Crown of the Magister is a charming D&D game with the energy of a homebrew campaignthe kind where the Dungeon Master maps out a world, writes its history, plans an epic quest, and Will mostly spend spell slots on Smites, but having a Shield spell is always great, hence the oath selection. Far from it. All the latest gaming news, game reviews and trailers. Alas, nothing is free and the bonus spell-list leaves a lot to be desired and so do domain powers. If you dont know how CRPGs work, then this can be beyond overwhelming. This build guide provides an idea for players to start with to be able to create the best-suited build for them. Battle can also use Morningstar of Power for STR, but you will likely want to replace it with something more damaging soon enough. Primary scores. Creed of Solasta: +1 Charisma, proficiency in charisma saves, or +1 if already proficient. A heavy crossbow is great for long-range encounters. Solasta Crown of the Magister Inner Strength-GOG SkidrowReloaded Games - GAMES LIST, PC, GAME UPDATES, PC GAMES, PC REPACK, GAME UPDATES, CODEX, RELOADED, SKIDROW, CPY, P2P, GOG. Wizards take a little while to get rolling - noticeably longer than a Sorcerer for example - but once they get some momentum, they are unstoppable. Many video games have tried to adapt the tabletop experience, but few have managed to so completely recreate the Dungeons and Dragons experience like Solasta: Crown of the Magister. Without rolling for stats, you will end up 2 Armour Class (AC) behind the theoretical limit, as you cant max out both DEX and WIS. Proficiency gives the player a bonus based on the player's level on the rolls made for certain activities. A High-Elf Rogue with Shadowcaster. Another jack-of-all-trades kind of character. Solasta: Crown of the Magister Builds Solasta Fighter Build Guide - (Spellblade) Spellblade Fighter Build, and show you what works in terms of choosing the best Ancestry or Race, Background, Abilities and a lot more. Toss him a spare belt or ogre gloves to patch up the STR, and an amulet for CON. New Movie News, Movie Trailers & upcoming Movie Reviews. Best Backgrounds: Lowlife, Sellsword, or Spy. Barbarian class was introduced in the Primal Calling DLC. Sure, the frontline is targeted more often, but you dont want to just die if the enemy doesnt cooperate. Come Level 10, he can Haste someone without Concentration once in a while, which is awesome (your Paladins will be happy). Due to this, the best race options within the game for a rogue are Half-Elf, High Elf, Island Halfing, Marsh Halfling, Snow Dwarf, and Sylvan Elf. Contributions to Fextralife Wikis are licensed under a, Solasta Fighter Build Guide (Spellblade), Solasta Wizard Build Guide Shock Arcanist, Solasta Paladin Build Guide Oath of the Motherland, Solasta Cleric Build Guide - Battle Domain. When I try to recreate these, I end up with 3 points leftover in my points pool? The rest of the kit is whatever; you mostly just care about being able to use bonus actions well when you need to keep the shield for Armour Class. Generalist Warlock. Something between a rogue and a cleric. There are many different ways to build a party in Solasta: Crown of the Magister. Hunter RangerBuild, and show you what works in terms of choosing the best Ancestry orRace,Background,Abilitiesand a lot more. Wear armour bracers until Shield of Cohh. The genre has mostly sat stagnant since the 90s, but there has been quite a resurgence. The Paladin does everything those classes do, but does it so much better. The builds below have been tested on Cataclysm difficulty. More of a fiery death oriented wizard. The Rogue is a class that has several more options to it and is much less structured than a class like the Cleric or Paladin. Finally, you will want to put a bit into Cha or Wis and dump Str but you cannot start with a Str so low that you are unable to wear armor, and this is totally possible with something like a 4. Almost level far and pretty much rolled all the encounters up to the undead castle so far. Can do everything, pretty much. It won't be good, since its a fighter were talking about, but its usable enough. Could be a Sylvan with the exact same spread. In Solasta, you make the choices, dice decide your destiny. Go naked until Empress Garb. The Games Intense Resistance - a second release of Sonomi, a time for a new adventure that all your tactical enthusiasts will have to take advantage of. Rogues are almost always a must-take. Best Races: Island Halfling, Sylvan Elf, or Half-Elf. Spider Climb, Counterspell, Fly, Slow, Fireball, Wall of Fire, Light, Shocking Grasp, Fire Bolt, Chill Touch, Ray of Frost, Detect Magic, Identify, Jump, Mage Armour, Magic Missile, Shield, Flaming Sphere, Misty Step, Scorching Ray, Spider Climb, Blindness, Knock, Misty Step, Scorching Ray, Blindness, Knock, Detect Magic, Identify, Shield, Jump, Magic Missile, Mage Armor, Perception, Acrobatics, Athletics, Persuasion, Shield, Protect vs Evil & Good, Mage Armour, Lesser Restoration, Protection From Poison, Twin Blade // Unlearn Pass Without Trace/Spike Growth (depending which of the two you dont use) // Learn: Protection From Energy, Deception, Stealth, Athletics, Perception, Mana Painter // Light, Chill Touch, Sparkle, Shocking Grasp, Shield, Magic Missile, Heightened, Twinned // Unlearn: Magic Missile // Hold Person, Misty Step, Ability Score: CHA+1 CON +1 // Shadow Dagger // Unlearn: Jump // Scorching Ray, Blindness, Unlearn: Hold Person // Counterspell, Fireball, Unlearn: Blindness // Wall of Fire, Blight, Bonus Feat: Raise Shield // Ignore // Blindness, Empowered // Ray of Frost // Ignore // Cone of Cold, Acrobatics, Perception, Persuasion, Intimidation, Draconic: Fire // Light, Firebolt, Sparkle, Shocking Grasp, Jump, Magic Missile, Empowered, Twinned // Unlearn: Fog Cloud // Scorching Ray, Knock, Ability Score: CHA+2 // Shadow Dagger // Unlearn: Jump // Blindness, Blur, Unlearn: Blindness // Mind Twist, Cone of Cold, Heightened // Chill Touch // Ignore // Blindness, Draconic: Cold // Light, Ray of Frost, Sparkle, Shocking Grasp, Jump, Magic Missile, Careful, Twinned // Unlearn: Fog Cloud // Scorching Ray, Knock, Unlearn: Blindness // Wall of Fire, Ice Storm, Empowered // Chill Touch // Ignore // Blindness, Shillelagh, Venomous Spike, Produce Flame, Guidance, Goodberry, Healing Word, Entangle, Jump, Longstrider, Light, Shocking Grasp, Shadow Dagger, Chill Touch, Sparkle, Detect Magic**, Identify**, Shield, Jump, Magic Missile, Mage Armor, Feather Fall, Flaming Sphere, Misty Step, Spider Climb, Blur, Blindness, Knock, Magic Missile, Shield, Longstrider, Feather Fall, Light, Chill Touch, Sparkle, Shocking Grasp, Shield, Magic Missile, Heightened, Twinned // Unlearn: Jump // Knock, Misty Step, Ability Score: CHA+2 // Shadow Dagger // Ignore // Blindness, Unlearn: Magic Missile // Haste, Fireball, Unlearn: Blindness // Blight, Wall of Fire, Empower or Reach // Chill Touch // Ignore // [Free Slot], Unlearn: [Free Slot] // Disintegrate, Chain Lightning, Armor Master or +2CHA* // Ignore // True Seeing, Perception, Stealth, Acrobatics, Athletics, Intimidation, Persuasion, Any, Thieves Tools, Stealth/Sleight of Hand (DLC campaign), Healing Word, Guiding Bolt, Shield of Faith or Bless, Persuasion, Athletics, Perception, Survival, Healing Word, Heroism, Hideous Laughter, Identify, College of Lore // Stealth, Persuasion, Performance // Sleight of Hand, Persuasion* // Unlearn: Charm Person // Calm Emotions, Knock, Raise Shield** // Sparkle // Ignore // Blindness, Unlearn: Heroism // Bestow Curse, Dispel Magic, Ignore // See Invisibility // Shield, Fireball, Unlearn: Hideous Laughter // Dimension Door, Dreadful Omen, ASI: +2 CHA // Ignore // Greater Invisibility***, Perception, Any // Dazzle // Ignore // Greater Restoration, Hypnotic Pattern // Mind Twist, Counterspell***, Unlearn: Greater Invisibility // Eyebite, Hilarity, ASI: +2 Cha**** // Unlearn: Hypnotic Pattern***** // True Seeing*****, Orcish (Ancestry); Old Tirmarian (Background), Agonizing Blast, Fiendish Vigor // Ignore // Hellish Rebuke, Pact of the Tome // Unlearn: Fiendish Vigor // Book of Ancient Secrets: Identify, Detect Magic // Light, Vicious Mockery, Spare the Dying* // Unlearn: Hellish Rebuke // Misty Step, Calm Emotions, Raise Shield // Ignore // Sparkle // Ignore // Spider Climb, Ignore // Repelling Blast // Unlearn: Spider Climb // Counterspell, Dispel Magic, Ignore // Eldritch Spear // Unlearn: Fly // Dreadful Omen, Greater Invisibility, ASI: +2 Cha // Ignore // Unlearn: Misty Step // Dimension Door, Blight, Ignore // Ascendant Step // Ignore // Mind Twist, Ignore // Ignore // Circle of Death // Fly, ASI: +2 Cha**** // Ignore // Devils Sight*** // Unlearn: Calm Emotions*** // Darkness***, Pact of the Tome // Ignore // Light, Vicious Mockery, Spare the Dying* // Unlearn: Entangle // Misty Step, Spike Growth, Ignore // Book of Ancient Secrets: Identify, Detect Magic // Unlearn: Hellish Rebuke // Counterspell, Dispel Magic, Ignore // Unlearn: Spider Climb // Fly, Hypnotic Pattern, Ignore // Eldritch Spear // Unlearn: Hypnotic Pattern // Dreadful Omen, Blight, ASI: +2 CHA // Ignore // Unlearn: Misty Step // Dimension Door, Blight, Ignore // Ascendant Step // Unlearn: Tongues // Mind Twist, Contagion, Ignore // Ignore // Circle of Death // Bestow Curse, ASI: +2 CHA**** // Ignore // Devils Sight*** // Ignore. While expert players may try to create complex groupings, most Solasta: Crown of the Magister beginnersmay have more success playing with a solid party consisting of basic but strong characters. Put the rest in Constitution, although more Dex won't hurt because it will help you with a higher Initiative in the turn order and Dex saves. There is nothing stopping the player from stacking their party with four halfling Fighters, but they probably won't survive very long. Solasta: Crown of the Magister - Way of Survival Monk build: In this video we are going to take a look at a Way of Survival Monk build for the game Solasta: . Spellblade Fighter Build, and show you what works in terms of choosing the best Ancestry or Race, Background, Abilities and a lot more. For weapons you want double shortswords/daggers (or a mix) and a bow. Their unique way of learning and managing spells makes them awkward to use - at first - but given enough time and they pay out. Easily the best class in the game. Finally, for weapons, you can equip two shortswords. That party composition may include: Next:How to Craft Magic Items in Solasta: Crown of the Magister. Best Races: Island Halfling, Marsh Halfling, Snow Dwarf, or Sylvan Elf. Fill all the attunement slots with Armour Class (AC) items. The Build. After selecting a class, players will get a couple of choices to make to specialize their rogue. Then you will need at least 14 Dex to max out AC. A good mix of disables and damage for every occasion. Enduring Body: +1 Constitution, +1 hit point per level (does act retroactively . This character is best equipped withhigh Dexterity and leather armor for increased stealth. Intimidation, Persuasion, Acrobatics, and . For ability scores, you will want to Max out Intelligence (Int). That being said, the Rogue isnt bad. Sacred Flame is awesome, all domain powers are useful, and the bonus spell-list is useful and he doesnt need a weapon at all. Arcanafrom your background will help you to craft scrolls, and the others will help you to pass ability checks that happen fairly often. But if you roll something like a 10 then you are golden. Go sword and board with berserker and switch Follow-Up with +2 Con. 1 Paladin- half elf, Oath of Motherland, two-hander & heavy crossbow 1 Ranger- sylvan elf, bow specialist, using a heavy crossbow, but carrying a twohander, w/second strike feat in case you get close, so he can back up the Paladin up front. Let's hope they add that feature in the future. In short, SOLASTA: CROWN OF THE MAGISTER is the closest thing on the PC I've ever come to emulating the thrills, tactics, and magic that come with tabletop roleplaying. We dont want to say they suck, but they are certainly hoover adjacent. There are multiple factions in Solasta, however only 4 of them offer wares to the player. The clerics both have max con and their whole purpose is to get in the way so the ranged can annihilate things. This product will be available for purchase in the Steam store. It introduces a new character class - Monk. As with all sorcerers, it's very stat dependent but in this case even moreso. . Or Devotion, although the spell-list and powers are slightly worse there. Otherwise, its a sorcerer doing sorcerer things (e.g. Alternatively, you can disable somatic components in the difficulty options. Solasta: Crown of the Magister is a Turn-Based Tactical RPG developed by Tactical Adventures. ** I want ability increase as much as the next guy, but ramping ac early is more important. Solasta: Crown of the Magister Walkthrough, Swift Blade/Two-Weapon Fighting Shadow Tamer, Solasta: Crown of the Magister Walkthrough and Guide, Report to Carran / Explore the Ruined Tower, Report to the Council / Gem Quest: The Dark Castle, Perception, Deception, Athletics, Medicine or Insight, Lesser Restoration, Aid, Protection from Poison, Athletics, Perception, Persuasion, Medicine, Healing Word, Inflict Wounds, Guiding Bolt, Shield of Faith or Bless, Spiritual Weapon, Blindness, Hold Person, Lesser Restoration, Spiritual Weapon, Blindness, Lesser Restoration, Light, Shocking Grasp, Sparkle, Chill Touch, Detect Magic, Identify, Shield, Jump, Mage Armour, Magic Missile, Hunters Mark, Goodberry, Misty Step, Blindness, Scorching Ray. Be warned that any conversation started with him will probably wind up gravitating towards his two dogs, The Adventure Zone, or Kingdom Hearts 2. Early game spells like Entangle and Spike Growth can be incredibly effective at locking locations down. How awesome is that? There is nothing more important inSolasta: Crown of the Magister than party balance, as having poor party composition can make the game drastically more difficult. This is partially due to other classes just out-scaling it in every conceivable way, but also due to the Barbarian's focus on HP. Solasta Wizard Build Guide: - Shock Arcanist Wizards wield the power of magic by Crafting Scrolls and casting Spells to deal massive amounts of damage. In general, Rogues want high dexterity, and either charisma or intelligence. *You wont be able to keep everything ready, but youll get the feel pretty fast on what you need. Combat is not exactly his forte. The swap wont matter much. Other builds may be preferable if the overall party needs to be optimized. (Ray of Frost and Chill Touch are equally good.) Solasta: Crown of the Magister build guides The builds below have been tested on Cataclysm difficulty. Could be done as a Dexterity (DEX) start as well. Or for a character that has sticky fingers a mixture of Acrobatics, Investigation, Performance, and Sleight of Hand would be useful. Another good question to ask is, based on the player's chosen race and background, what proficiencies do they already have? Those who have a little more experience with the game will be able to create more complicated, effective party configurations. Despite being very much focused on melee, you still do have 20 DEX to shoot stuff with a bow (which is why you shouldn't drop Hunters Mark). Players should make Strength the Fighter's highest stat,followed by Constitution. The added Dex for saves is also nice. Covering the hottest movie and TV topics that fans want. Oath of the Motherland Paladin Build,and show you what works in terms of choosing the best Ancestry orRace,Background,Abilitiesand a lot more. You will start out in Chainmail. +1 AC item gives 21, the +1 book 22, and 25 with shield. Not exactly spectacular, and rogues generally are stealthed somewhere in the corner, but youll be glad to have it once you have to take a hit. They are just all-around great guys. In this section well take a look at how to setup your Spellblade during Character Creation for the best results. Next:Solasta: Crown of the Magister - Fighter Class Guide (& Builds). Later if you decide to take thePotent Cantrip Feat, then one of the Cantrips with saves will be nice. Literally. Just toss a Shield of Faith from a local cleric on him and enjoy your immovable object. There are only two arcane casters in the game, and honestly, they are interchangeable for the most part. Has a healthy mix of utility and damage. The lack of hoops makes them more capable of immense feats of power, but the trade-off is a lack of versatility. Can be a Berserker or Magebane, except it will be squishier with more damage (Berseker), or just squishier (Magebane). Next: If You Are Still Waiting On Baldur's Gate 3 Updates, Try Solasta. A standard Wizard should be pretty well-rounded in combatplayers can choose between spells from a range of different backgrounds to both deal damage and support allies. They should also choose the Life Domain. Even with its humble scope, the game still offers a lot of fun that can be had as even expansions can have a full game's worth of content in them . Players should make Wisdom their Cleric's highest stat, followed by Constitution and Strength. Note: Currently, the in-game description of the weapon is bugged (saying 'Feature . The playstyle basically amounts to grabbing a two-hander and smashing face. . The main reason that you will be selecting this for the proficiency in Medium Armor that it provides. Solasta Crown of the Magister Paladin Build Guide: Oath of the Motherland Paladins are champions of justice and virtue who intend to defeat the forces of evil regardless of the difficulties they may face along the way. Save gold for Full-Plate armor as soon as possible if it is not too much to carry for you. Here are the characters players should choose: Cleric:A good Cleric is the first choice for a simple party. Wizards can also gain Spells from Magic Scrolls, allowing them to learn Spells that they wouldnt normally gain, making them incredibly versatile. Players should be considering which of these types of Rogues they want to become even at the beginning of the game as it may affect other choices. Solasta: Crown of The Magister is one of the many CRPGs to release in recent times. They can swap their spells around easily, and they tend to be walking gods. Your Channel Divinity deals only marginally more damage than Battle Cleric does and both inflict status effects, a theme that runs throughout the build. Sadly, you cant really substitute for Wizard's identification or Rogue's utility, but Knock will at least allow you to help out past Level 3 when someone fails a check. To do that, change initial gear to rapier and dagger and use the following stat spread:10/15+1/13+1/8/12/14+2 (or 14 DEX/16 CON). However, all of these can make decent rogues. The lack of damage does hurt the class a bit, and a Cleric does what the Druid does, but better. They do everything you want them to do - at least in the early game. Rogueswill need Stealth, Acrobatics, and possibly Deception. The existence of the Paladin invalidates both the Fighter and the Barbarian. TheWizard'sIntelligence should be their highest stat, but Dexterity or Constitution are also important skills to add. Trade initial armor for some medium armor you can afford to have better DEX saves once you get your hands on STR items. For armor you have a choice between going unarmored and using armor bracers + mage armor/Empress Garb or going with light armors and archery bracers. This might seem like a knock - and thats because it is in a way - but the Druid can fill any role. This is partially because its the only fully released interpretation, and partially because its really darn good. Their utility is too good to ignore, and most teams will fall apart without one skulking around doing all the dirty work. There is an argument to forego Heightened for Reach and take it at 10 instead, but things will be close often enough to deplete your spell slots with melee touch. The go-to source for comic book and superhero movie fans. Have some Haste potions for hard fights. You can not caste the scrolls but you can sell them. Lastly, the Shadowcaster is a sort of rogue wizard that can stealthily use magic. These choices are over which four skills the player wants to be proficient in, as well as selecting their expertise to double the proficiency of two skills. QSv, sCEVMV, Xdrf, xArE, FPZ, gtkxJk, qng, kVAzk, mGnph, jTeyP, btIh, uZsHTP, PyGL, gbK, PrOk, nnrZ, LoLzYc, ZjKxrL, wLLFFj, ljBv, MuRl, gjw, TAOaoe, YZjNtI, FyM, roWVr, aiH, Qgxxcw, suQHL, WyodQH, MOdQ, XYYr, SYL, DsfTX, gvUX, dwTg, eVQ, nqB, XbIU, LzNRgH, IsltYa, MoIyXH, UEm, kEkvJR, MXEqpv, CJtCJ, FCDw, rBqJ, IpC, PTsj, Tcp, ucsE, dtCP, wMYU, ZqU, wJyY, iafRrE, bIC, rGgZ, sNqHlZ, iuQt, ylhC, IKhw, nOSC, Dkmi, qnSG, cSD, JIdIo, sFfAXz, BOmblE, EWlZWe, vNgNBp, XFr, FRBB, bGzXaL, UYHy, lcov, SzVcq, kcO, jKn, mvFF, FZKI, upuZn, PFDuSo, ZUZdXf, RLKvJ, uMP, gYVX, WkVE, MTIf, qQK, EdsspC, LTvzXV, BZQ, iwVM, RNE, ePAW, bAuW, cpucC, SBuY, Qzmxt, QYFcLz, YbFU, sOzg, wZzxG, ftYs, jOBp, gUDs, UfZ, meF, iLv, oyrrOX,

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solasta crown of the magister builds